Here we are
again, with this time mainly a summary of what we have been doing the past few
weeks, and what we all want to achieve the upcoming weeks. Furthermore, there
will be items discussed such as our weekly meetings and visiting a workshop on
particles.
But let's
keep the set chronologically and talk about what we have been doing since our first
and also last update. As you could have seen in the previous update, at the time
we just finished the Analysis Document , which meant that we almost certainly
know how the original game was put together at this time. We have achieved this
goal mainly by playing the game itself or analyze game play videos on the internet.
As a result, we could easily get an idea about how we want to edit the game and
all the different parts in it. This brings us automatically to the Design
Document , which actually came after the Analysis Document . This is mainly what
kept us working the past two weeks. It contains a number of basic aspects of
the game itself, but the big difference with the Analysis Document is that this
really is about how we want our game to be in comparison with the original
game. You could say it describes how we want to improve the game, but also has
some basic aspects of the game in it, since we do not want to improve every
single aspect. A few examples are how the player interacts with the different
objects, the story-line and how the design of the different menus is going to be.
But also how we want to achieve this through the code is an important part of the
Design Document.
Design Titlescreen |
One of the
things that came up in the Design Document and we want to implement our new
game are called particles. We got this idea as a result of the workshop that
was given at Utrecht University. Three out of six persons of our team attended this
exclusive workshop and have been able to find out about the particles and how
they can be implemented in a game. These will in normal circumstances also be implemented
in our game. At least, that is the plan.
Design Options Menu |
Design Music Menu |
Briefly ,
we finished the Analysis Document and Design Document last week and we started
programming the game itself. At the moment we are already working hard on
achieving our goals, while the design part also is being worked hard on really
hard.
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